Sonntag, 31. März 2013

Asteroid Storm

Today I released my second game, Asteroid Storm. It is an avoider game in space where you have to dodge asteroids while not letting your fuel run out. It features 16 achievements, highly customizable difficulty settings, much nicer graphics than Pentagon Survival (which obviously isn't that hard) and an online highscorelist. For now it is only available via Kongregate, since there are some issues with the upload on Newgrounds. I will submit it there too in the near future and probably also on ArmorGames. Here is the link:

Asteroid Storm on Kongregate

I want to thank my brother, Mirko Schulze, for creating the graphics, testing the game intensively and giving me helpful feedback. The game would surely be pretty ugly and buggy without his continuous help.

The game is a remake of a project I once did for university where I created several minigames in XNA. Unfortunately, most of the time those university projects stay in university and almost no one ever gets to play it. That's why I recreated and improved the game in Flash.